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Size Matters

Game Jam Project

Size Matters Project

Project Overview

A 3D puzzle game built in Unreal Engine where the core mechanic revolves around scaling objects up and down using a shrink ray.

  • Developed a shrink-ray gameplay mechanic involving dynamic object scaling and interactive puzzle logic.
  • Implemented physics-aware interactions and system-driven puzzle flow.
  • Structured gameplay communication between actors using Blueprint-based architecture.